Starfruit: growth, seeds and harvests

Starfruit grows in Summer in Base game (Vanilla). The figures below use the planner’s base growth time and base-quality prices.
- Game
- Vanilla
- Seasons
- Summer
- First harvest
- 13 days
- Regrowth
- Does not regrow; replant after harvest
- Items per harvest
- 1
- Seed
- Starfruit Seeds
Obtaining seeds
| Shop or event | Seed price |
|---|---|
| Oasis | 400g |
An outdoor planting example
Planting on Summer 1 with the listed 13-day growth time, then replanting on each harvest day, gives these outdoor harvest dates: Summer 14, Summer 27. The 2 harvests yield 2 base-quality items, totaling 1,500g before seed and other costs. 2 seeds at the listed 400g price (Oasis) cost 800g, leaving 700g before other costs. This example assumes daily watering, no crop losses and no growth-speed bonuses.
Harvest dates count from the day after planting. The interactive crop planner can change the planting date, fertilizer, professions and processing method for your farm.
Selling or processing
| Product | Sell price |
|---|---|
| Raw crop, one base-quality item | 750g |
| Wine, one base-quality bottle | 2,250g |
| Jelly, one jar | 1,550g |
Processing values exclude machine cost and processing time. Wine is unaged; quality, Tiller and Artisan bonuses are not included. Higher sale value does not by itself mean higher profit per day.
Other uses in the planner
Loved gift for: Apples (SVE).
No named bundle ingredient match is listed in the three bundled sets.
These matches use named ingredients only; a generic ingredient such as “Any Fish” may have additional uses.
Open crops in the plannerFilter and track your own progress in your browser.
Reference values come from the planner’s bundled community data. Check game-version and location exceptions before planning. Data sources and limitations.